I started this project with no clear view or story, and it’s clear in the splotchy plot and interactions. I wanted to make a massive expansive story line that...
-changed menu, again... -added a lot more new areas, although they're smaller -tried adding a following Ai, please be gentle with Alice, she's trying her best -...
Version 0.8 -added more lore, including a not so secret dialogue trigger somewhere in the game Version 0.81 -removed lore that I felt detracted from the main in...
Version 0.7 -added the outskirts ruins -added evergreen cafe inside outskirts ruins -attempted to make a save system, doesn’t work yet -added a bit more lore...
-added a prologue for backstory -refined some dialogue -re-added collision to dungeon end room that v0.51 removed mysteriously -main menu can now be navigated w...
Version 0.5 -expanded current areas to reduce claustrophobia -added a main menu -figured out the multiple choice option Version 0.51 -fixed an issue where music...
-added more dialogue triggers to the front yard -music should now change between locations, so each area has a fitting ambience -fixed teleport issue at dungeon...